Journal profile · COMMUNICATION

Journal of Gaming and Virtual Worlds

ISSN 1757-191X · eISSN 1757-1928 · Intellect Publishers

Journal of Gaming and Virtual Worlds: CAS Zone 4 · Literature (2025 upgraded edition); subscription journal; 26 articles in 2025; indexed in ESCI and Scopus.

Impact factor—No published value
CAS zoneZone 4 · Literature2025 upgraded edition, major category · 2026 Xinrui edition Zone 3 · Literature
Review time—No reports yet
APC—No source gives fee information
Acceptance—No reports yet
Articles per year262025 · OpenAlex count

Scope

Aims, scope and focus

Journal of Gaming and Virtual Worlds is published by Intellect Publishers and is in Zone 4 of Literature in the CAS Journal Ranking (2025 upgraded edition). By OpenAlex counts of its recent articles, its largest topics are Digital Games and Media, Educational Games and Gamification and Artificial Intelligence in Games, together about 55.8% of its articles. (generated from OpenAlex topic counts and CAS ranking data)

Research area (LetPub): COMMUNICATION

Main research topics OpenAlex counts of recent articles; shares are approximate

  1. Digital Games and MediaSocial Sciences39.6%
  2. Educational Games and GamificationPsychology9.9%
  3. Artificial Intelligence in GamesComputer Science6.4%
  4. Impact of Technology on AdolescentsSocial Sciences5.3%
  5. Cinema and Media StudiesEconomics, Econometrics and Finance5.2%
  6. Gender, Feminism, and MediaSocial Sciences4.6%
  7. Sexuality, Behavior, and TechnologyPsychology3.8%
  8. Virtual Reality Applications and ImpactsComputer Science3.6%

Rankings & indexing

CAS ranking and database indexing

CAS Journal Ranking

CAS Journal Ranking, upgraded edition (March 2025)Literature Zone 4
LevelCategoryZone
MajorLiteratureZone 4
MinorCommunicationZone 4

Top journal: noReview journal: no

CAS Xinrui Journal Ranking (March 2026)Literature Zone 3
LevelCategoryZone
MajorLiteratureZone 3
MinorCommunicationZone 4

Top journal: noReview journal: not marked

CAS Journal Ranking, previous upgraded edition (December 2023)Not covered

Not covered by this edition.

Database indexing

ESCIScopusLetPub

International journal early-warning lists: not listed in any editionLetPub

Editions, and major and minor categories, are shown separately and never merged into one zone; check which edition your institution uses before you submit or report.

Metrics

Impact metrics and publication volume

Impact

CiteScore 2026-06
0.6LetPub ·
SJR 2026-06
0.16LetPub ·
SNIP 2026-06
0.42LetPub ·
h-index
26OpenAlex ·
i10-index
68OpenAlex ·
2-year mean citedness
0.28OpenAlex ·
Self-citation rate
20%LetPub ·
Share of gold OA articles
0%LetPub ·

Volume

Articles per year
20LetPub ·

Articles by year OpenAlex count · 371 in total · the current year is incomplete

YearArticlesOpen accessCitations
2026900
20252617
202425410
202320628
202221279
2021224138

Sources count differently and were observed at different times, so each source's own value is kept; "publisher" marks figures from the journal's website.

Fees & open access

APC and open-access policy

Subscription journalLetPub

A subscription journal: articles are read by subscription or purchase, and authors usually pay no publication charge.

No source has fee information yet; check the journal's website.

The journal's website is authoritative for fees; sources were observed at different times and each keeps its own value, without averaging.

Profile

Publication details and official links

Publisher
Intellect Publishers
ISSN
1757-191X
Electronic ISSN
1757-1928

FAQ

Frequently asked questions about Journal of Gaming and Virtual Worlds

What CAS zone is Journal of Gaming and Virtual Worlds in?

In the 2025 upgraded edition of the CAS Journal Ranking, Journal of Gaming and Virtual Worlds is in Zone 4 of Literature, and in Zone 4 of the minor category Communication. In the 2026 Xinrui edition it is in Zone 3 of Literature. Zones from different editions, and from major and minor categories, are not interchangeable.

Which databases index Journal of Gaming and Virtual Worlds?

According to LetPub and DOAJ records, Journal of Gaming and Virtual Worlds is indexed in ESCI and Scopus.

Is Journal of Gaming and Virtual Worlds open access, and what is the APC?

Journal of Gaming and Virtual Worlds is a subscription journal. Fee information is not available yet; check the journal's website.

Sources and updates

The facts on this page come from LetPub, OpenAlex; every figure is tagged with its source and the date it was observed, and conflicting values are kept per source. LetPub source page: view ↗ (archived 2026-08-26). Last updated: .